SANTANA panero

Visual FX

VFX & Motion Graphics

VFX

VFX (Unity Shuriken)
Mesh assets are done in 3D software and export fbx animation (baked).
Unity particles attached as a child.
When the prefab is call at runtime ,it plays the 3D animation track and the Unity particles.

I created spritesheets, 3Dassets, shaders (vertex/fragment) and particle scripts to add extra funtionality (rotation, path follow system,...)

Motion Graphics

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