SANTANA panero

Visual FX

VFX & Motion Graphics


VFX (Unity Shuriken)
Mesh particles are done in 3DMax and export fbx animation (baked).
Then, attach the Unity particles as a child.
When the prefab its call at runtime it plays the animation track and the Unity particles.

I develop spritesheets, 3Dmodels, shaders and particle scripts  

Motion Graphics

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