SANTANA panero

"Passionate about create and desing new experiences"
UI/UX

UI/UX

I worked in FallGuys UI , polishing and keeping consistency across all menus, main menu transitions tweening animations, button call to actions, in-game UI animations, UI background fragment shaders, localization text CMS setup, glyph icons

Just Deal With It! mobile App
it's a PS4 game where players need to use their smartphone to play cards in the TV.
I had a key role defining the UX in the app for the different card games. Also we want to provide haptic feedback to the users as they move the cards, touch the chips or interact with the different power-ups effects
(break glass tapping the phone, blow in the microphone to remove the smoke, remove the jelly paint from the cards with the finger....)

Unstoppable Rex
Responsible for art direction, asset creation and working close with developers to quickly iterate the product and improve the UX in the whole game

Art Direction & Hands on
Different assets and styles for games (mobile , TV, VR) and mobile apps
During my time at SuperPunk Games I was involved in the creating on Playstation VR strategy game, helping defining the UX and interactability of game elemetns