Edge Flip is a mysterious exploration through fantasy geometric-tile world. Introducing unique mechanics challenging players with mysterious puzzles, hidden paths, slide & solve secrets and exciting Celtic gods puzzle-battles.
Inspired by Celt mythology, Rubik's cube and motion graphics animations, each level is a unique, hand-crafted combination of puzzle, art and magic.
Edge Flip is conceived to bring something fresh in the mobile puzzle genre, following the success of Lara Croft Go, Monument Valley combined with a touch of casual match-3 or Toonblast interaction, with a F2P business model .
I work in this project as Creative Director, documenting GDD , documenting backlog tasks , prototyping new mechanics, level design and Art Direction (concept, and hands-on asset creation where required)
Deal with It
Deal With It !
Deal With It is a family card game designed for PlayLink, where players can use their phones to play with PS4 games. Because the game is about cards, the art style is based on a origami handcrafted world, made of paper and very tactile and related with the history of the cards.
The mood of the game is casual and fun, joyful colors and animations and VFX to enhance the card games and funny crazy characters like Elvis, Death, Jester and The Queen of Cards.
I was responsible of Art and UX Direction, and hands-on asset creation for character models/animations, VFX, and UI animations.